Genre: Fantasy
Tropes: Quest
Narrative Style: Third person limited
In a world where magic and religion coexist, a young knight is sent on a perilous quest to retrieve a powerful artifact that could tip the balance of power between the two forces. Along the way, he must navigate treacherous political alliances, battle fierce monsters, and confront his own doubts and fears. But as he draws closer to his goal, he begins to question the morality of the quest and the true motives of those who sent him.